Abstract
The real-time simulator of nuclear reactor basic processes (neutron kinetics, heat generation and its exchange, poisoning and burning up fuel) build in a network environment is presented in this paper. The client-server architecture was introduced, where the server is a powerful computing unit and the web browser application is a client for user interface purposes. The challenge was to develop an application running under the regime of real-time, with a high temporal resolution, in an environment which is not a native real-time. The problem of a real-time operation taking into account the variable time of calculations and a communication latency was solved using the developed mechanism of step length adaptation. Results of multiple studies of a numerical compliance with the reference simulator proved correctness of the developed application.
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