Abstract
Existing random phase screen (RPS) models for forward multiple-scattering media fail to incorporate ballistic light. In this Letter, we redesign the angular spectrum of the screen by means of Monte Carlo simulation based on an assumption that a single screen should represent all the scattering events a photon experiences between two adjacent screens. Three examples demonstrate that the proposed model exhibits more realistic optical properties than conventional RPS models in terms of attenuation of ballistic light, evolution of beam profile, and angular memory effect. The proposed model also provides the flexibility to balance the computing accuracy, speed, and memory usage by tuning the screen spacing.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.