Abstract

Perception and interaction with virtual surfaces, through kinaesthetic sensation and visual stimuli, is the basic issue of a haptic interface. When the virtual or real object is in a remote location, and guidance is required to perceive kinaesthetic feedback, a haptic guidance scheme is required. In this document, with purpose of haptic-guided exploration, a new scheme for simultaneous control of force and cartesian position is proposed without using inverse kinematics, and without using the dynamic model of PHANToM, though a strict stability analysis includes the dynamic model of PHANToM. We rely on our previously proposed results to propose a new haptic cartesian controller to reduce the burden of computing cartesian forces in PHANToM. Furthermore, a time base generator for finite-time tracking is also proposed to achieve very fast tracking and high precision, which translated into high fidelity kinaesthetic feedback.

Highlights

  • INTRODUCTIONHaptic guidance can be used for training (Feygin et al 2002)

  • Haptic interfaceThe kinaesthetic perception is possible by means of an electromechanical device in closed loop with the virtual object (Burdea 1996)

  • The kinaesthetic perception is possible by means of an electromechanical device in closed loop with the virtual object (Burdea 1996)

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Summary

INTRODUCTION

Haptic guidance can be used for training (Feygin et al 2002). We identify four classes of haptic guidance configurations (Fig. 1): 1. Haptic guidance: The master sends its position and contact force as the only desired references to the remote haptic interface We identify four classes of haptic guidance configurations (Fig. 1): 1. Haptic guidance: The master sends its position and contact force as the only desired references to the remote haptic interface

Haptic guidance control
C Woodhead Publishing Ltd
CONCLUSIONS
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