Abstract

We investigate a novel continuous-time mechanism in a public-goods game. In this game, a clock ensures that the contributions regularly increase within a fixed period for each player. The players can choose when to stop their contributions from increasing while others observe their actions in real time. We demonstrate, theoretically and experimentally, that such a mechanism effectively improves contributions. Three critical factors could cause improvement: announcements, incremental commitments, and the clock. We further decompose these factors and find that while announcements alone are ineffective, introducing incremental commitments and the clock can significantly improve contributions.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.