Abstract
Summary: The Research Collaboratory for Structural Bioinformatics Protein Data Bank (RCSB PDB) resource provides tools for query, analysis and visualization of the 3D structures in the PDB archive. As the mobile Web is starting to surpass desktop and laptop usage, scientists and educators are beginning to integrate mobile devices into their research and teaching. In response, we have developed the RCSB PDB Mobile app for the iOS and Android mobile platforms to enable fast and convenient access to RCSB PDB data and services. Using the app, users from the general public to expert researchers can quickly search and visualize biomolecules, and add personal annotations via the RCSB PDB’s integrated MyPDB service.Availability and implementation: RCSB PDB Mobile is freely available from the Apple App Store and Google Play (http://www.rcsb.org).Contact: pwrose@ucsd.edu
Highlights
The popularity of mobile computing devices such as smart phones and tablets ensures that they play significant roles in our daily lives
Analysis of Research Collaboratory for Structural Bioinformatics (RCSB) Protein Data Bank (PDB) Web site statistics when we initiated development efforts showed that in a new modal screen (iOS) access far outstripped Android site visits
Queries to our RESTful Web services need only return a list of PDB IDs, thereby enhancing speed and reducing bandwidth requirements, an important attribute when using the app on a cellular connection
Summary
The popularity of mobile computing devices such as smart phones and tablets ensures that they play significant roles in our daily lives. As a result, customized apps have become popular, using mobile operating system’s platform native widgets and capabilities to provide responsive and navigable information pathways. Another mobile-specific challenge involves biomolecular structure visualization on mobile platforms such as iOS and Android. A comprehensive feature comparison of available viewers is available (Yiu and Chen, 2014) These platforms do not support Java Applets such as Jmol (Hanson, 2010), and their CPU capability is often insufficient to achieve acceptable responsive interactivity with software-based rendering. Following requests from our users, who have iOS and Android devices, we initiated the development of native clients
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