Abstract

As one of the mechanisms that are supposed to explain the evolution of cooperation among unrelated individuals, costly punishment, in which altruistic individuals privately bear the cost to punish defection, suffers from such drawbacks as decreasing individuals’ welfare, inducing second-order free riding, the difficulty of catching defection, and the possibility of triggering retaliation. To improve this promising mechanism, here we propose an extended Public Goods game with rare but severe concerted punishment, in which once a defector is caught punishment is triggered and the cost of punishment is equally shared among the remainder of the group. Analytical results show that, when the probability for concerted punishment is above a threshold, cooperating is, while defecting is not, an evolutionarily stable strategy in finite populations, and that this way of punishment can considerably decrease the total cost of inhibiting defection, especially in large populations.

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