Abstract

The impact of anthropocentric sound on the living marine environment has been a growing area of concern. Human induced sound sources include shipping, siesmic exploration, pile driving, US Navy sonars, and miscellaneous (rare) explosions. The most ubiquitous and least regulated sound source is shipping, which dominates the ocean soundscape for frequencies below 500 Hz in much of the worlds oceans. Modeling of the ocean soundscape has been conducted using adiabatic modes, the parabolic equation and ray-tracing. In this paper, we present the modeling of the ocean soundscape (shipping and wind) with an energy flux algorithm. This analytic approach is very efficient and can handle mildly range-dependent environments. The flux model is used to generate regional sound models. With the inclusion of horizontal and vertical angle information at the model source position, this model can generate the noise directionality efficiently and can be then use for the performance of any particular array against directional noise in the ocean environment.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call