Abstract
We present results from self-consistent 3D numerical simulations of cosmic structure formation with a multi-frequency radiative transfer scheme and non-equilibrium molecular chemistry of 13 primordial species (e-, H, H+, H-, He, He+, He++, H2, H2+, D, D+, HD, HeH+), performed by using the simulation code GADGET. We describe our implementation and show tests for ionized sphere expansion in a static and dynamic density field around a central radiative source, and for cosmological abundance evolution coupled with the cosmic microwave background radiation. As a demonstrative application of radiative feedback on molecular gas, we run also cosmological simulations of early structure formation in a ~1Mpc size box. Our tests agree well with analytical and numerical expectations. Consistently with other works, we find that ionization fronts from central sources can boost H2 fractions in shock-compressed gas. The tight dependence on H2 lead to a corresponding boost of HD fractions, as well. We see a strong lowering of the the typical molecular abundances up to several orders of magnitudes which partially hinders further gas collapse of pristine neutral gas, and clearly suggests the need of re-ionized gas or metal cooling for the formation of the following generation of structures.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.