Abstract

Rendering of complex scenes from software such as Blender is time consuming, but corresponding auxiliary data such as depth or object segmentation maps are relatively fast to generate. The auxiliary data also provides a wealth of information for tasks such as optical flow prediction. In this paper we present the QuickRender dataset, a collection of procedurally generated scenes rendered into over 5,000 sequential image triplets along with accompanying auxiliary data. The goal of this dataset is to provide a diversity of scenes and motion while maintaining realistic behaviours. A sample application using this dataset to perform single image super resolution is also presented. The dataset and related source code can be found at https://github.com/MP-mtroyal/MetaSRGAN.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.