Abstract
We propose a three-dimensional hand posture estimation system that can retrieve a hand posture image most similar to the input data from a non-multilayer database. Our system uses, at the first stage, coarse screening by the proportional information on the hand images, which roughly correspond to forearm rotation or bending of the thumb or four fingers; then, at the second stage, performs a detailed search for similarity for selected candidates. To describe forearm rotation, and wrist’s internal and external rotations, bending and stretching, no separate processes were used for estimating the corresponding joint angles. By estimating the sequential images of the finger shape using this method, we successfully realized a process involving a joint angle estimation error within two or three degrees, a processing time of approximately 80 fps or more, using only one Note PC and high-speed camera, even when the wrist was freely rotating. Since the image information and the joint angle information are paired in the database, as well as the wrist joint, the system can generate the imitative motions as those of the fingers and wrist of a human being with no time delay by means of a robot, by outputting the estimation results to the robot hand.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.