Abstract

The paper presents selected modelling techniques utilised in constructive simulation environment SymSG Border Tactics which provides tactical training capabilities for Polish Border Guard. Operational responsibilities of BG include policing as well as reconnaissance, transport and traffic control in near border areas. Modelling of such operations require multiresolution approach, as many of operational elements can be modelled as aggregated entities but majority of active simulation elements need to be implemented as individual simulation objects. The behavioural models reflecting BG, perpetrators or society have been modelled as agents and more complex operational elements (e.g. road blockades, control points during temporary restoration of the border control, border crossing) are modelled using queue system. Such approach delivers flexibility of system modelling but most of all is tuned to the calibration parameters provided by the BG analysts. Therefore, developed modelling approach provides flexibility in customisation of the model (simulation element) based on the user and scenario preferences. Constructive simulator has been designed to support brief (up to 4h) live exercises and reflect training of border guard outpost operational tasks. Finally the paper describes architectural solutions developed to support modelling approaches and required functionalities for simulation execution, after-action-review mechanism and remote simulation access.

Highlights

  • Introduction and research motivationSymSG Border Tactics is composed of two simulation environments, which provide constructive and virtual types of simulation

  • Depicted simulation environment contains two modules: a constructive simulator which represents central component of the system aimed at training the Shift Supervisors and high-resolution simulator which enhance the capabilities of exercise course of the officers responsible for command operations

  • The constructive simulator integrates with SWK platform which is widely used software within Polish Border Guard

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Summary

Introduction

Introduction and research motivationSymSG Border Tactics is composed of two simulation environments, which provide constructive and virtual types of simulation. The need for constructing two separate simulation modules, comes from separate operational requirements. The constructive simulator supports command level decision making, performed in map module and SWK imitator (real command support system) used by border guard. The constructive module operates mainly on map view and requires from trainee implementation of decisions in form of tactical symbology [1],[3]. Constructive simulator [10],[11] supports major operational tasks connected with: border patrolling, disclosure of smuggling, blocking and pursuit operations, road checkpoints, border crossing control. Command Post Constructive Simulator requires operational elements acting as aggregated entities having internal, configurable and adjustable structure. Utilised operational elements features, needed to be verified by BG experts in order to acknowledge their realisms and possibility to calculate them based on real world data gathered from BG decision support tools

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