Abstract

Branch and bound (BB) is typically used to solve an integer programme, max subject to This paper introduces a modified version of BB called the quaternary hyperplane branching algorithm (QHBA). QHBA employs a quaternary branching scheme, utilises hyperplane branching constraints and generates internal cutting planes to increase the efficiency of BB. This paper shows that QHBA provides stronger theoretical advancements, quadratically more integer extreme points and the elimination of more continuous relaxation space, than traditional BB. Furthermore, a short computational study shows that QHBA decreases the solution time by 25% when compared to CPLEX.

Full Text
Published version (Free)

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call