Abstract
As the scope of interactive media applications continues to expand, people's exploration of animation technology continues to deepen, and digital animation is a perfect combination of technology and art. Digital animation in the era of interactive media is an animation technology that uses corresponding control commands or functions to achieve interactive feedback actions, animation input and output, and two-way feedback from audiences during the gradual improvement of animation works. More and more viewers and investors are beginning to pay attention to the creation and development of digital animation images. Therefore, the production of high-quality and high-level digital animation images has become an urgent need for the market and audiences. This research analysed the production elements of digital animation image quality control in the era of interactive media after analysing the process flow and production technology of digital animation in the era of interactive media, and analysed the interaction between light and shadow, sound, audience and objects in animation, Characters and the expressions of the audience's eyes are used to study the quality control of digital animation images in the era of interactive media. After analysing the relevant factors that affect the creation quality and artistic level of digital animation images, we believe that only by ensuring that the film strives for excellence in all production links can we finally create excellent digital animation images.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.