Abstract
It is critical for applications to obtain enough quality of service (QoS) from multimedia objects. Not only states but also QoS of objects are changed by methods. The objects are manipulated by multiple transactions. Here, the objects are required to be consistent. We discuss new types of consistency of multimedia objects with respect to QoS. Since it takes a longer time to perform a method on multimedia objects, the throughput of the system is decreased if objects are exclusively locked in traditional concurrently control. We separate a concurrency control mechanism to two orthogonal ones, one for serializing transactions and the other for mutually exclusive access to objects. The timestamp ordering protocol is adopted for the former one and the locking protocol for the latter.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.