Abstract

Tourism in Malang district is currently dominated by tourist attractions in the city of Batu and the Bromo area. The low number of tourists is due to the lack of development of tourism facilities in Malang Regency, including in Bedengan, Selorejo Village, Malang Regency. The Ministry of Agriculture assisted in improving the economy, but the tourism sector is still not growing. Support is needed to improve the tourist facilities in Selorejo Village. Efforts are being made, namely the development of a QR code tourism educational game with a visual theme. The methods used to develop the game included condition analysis (to obtain data from direct observations), basic concepts and planning (researchers planned what materials were needed), content design and implementation, and design evaluation. The visuals used in this game are digital painting visualizations. This tool has six digital illustration visualizations used as a background for the sketches prepared at the primary building implementation stage. It is hoped that this QR code tourism educational game could increase the number of visitors to Bedengan, Selorejo Village, Malang Regency.
 Keywords: QR code, game education, tourism

Full Text
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