Abstract

The notion of inclusive design and universal design principles are today widely recognised by most of the educational institutions, nonprofit organizations and particular authorities around the world. Within the subsequent legislations and obligations around the world, the awareness of universal design has reached a certain level to be placed in design education curricula. However, there are slight differences in teaching and practicing universal design principles in higher design education. Therefore, as educational outputs, these differences have a major impact on the students’ knowledge of the universal design principles and implementing these principles into their design decisions in an effective way. In this regard, PUDCAD project (Practicing Universal Design Principles in Design Education through a CAD-based Game) aims to offers a CAD based game platform for undergraduate design students to learn and adapt universal design guidelines into spatial experience and design practice.

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