Abstract

Rapid growth of online media markets among world populations led to attempts by companies to exploit mobile services as part of business planning practices. Relatedly, this study examines adoption of paid mobile media service (i.e., Amazon Prime Video) as a source of new information and communication technology with online-offline integrated mobile services. The study’s main objective is to identify a technology acceptance model from the perspective of consumer experiences of value perceptions. This study proposed a value-based technology acceptance model, deriving from classic variables related to technology acceptance with regard to relevant consumer value perception literature. The proposed model examined effects of positive and negative experiences of value perceptions on consumers’ beliefs about paid service which explained future use of the paid service. Results indicated that consumers’ positive experiences—social, emotional, and functional values—derived from using mobile media services positively explained consumers’ belief of the usefulness of the paid mobile media service. Consumers’ negative experiences with technological barriers negatively influenced consumers’ beliefs with regard to the ease of use for paid mobile service, while price risk negatively influenced perceived usefulness. Consequently, consumers’ perceptions of ease of use and usefulness related to using the paid service positively influenced behavioral intention for continuous use of the paid mobile media service.

Highlights

  • Mobile digital business continues to expand, becoming one of the biggest industries in the world

  • Measurement model A measurement model, using confirmatory factor analysis (CFA), was tested to measure the reliability of the construct used in the proposed research model

  • H4(a) was accepted, and H4(b) was rejected. These results indicate that negative experiences related to technological barriers would be considered for understanding consumer belief on ease of use, while negative experiences related to price risk would be a crucial factor to understand perceived usefulness of the paid mobile media service (MMS)

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Summary

Introduction

Mobile digital business continues to expand, becoming one of the biggest industries in the world. Billions of smartphone holders use mobile apps daily (Dogtiev 2018). Mobile applications are expected to generate almost 190 billion dollars in revenues via online applications stores by 2020 (Statista 2018). Examples include Apple App Stores and Google Play Store. According to Flurry analytics (Khalaf 2016), U.S mobile media consumers spend over 1 h a day on mobile media services. Activities include listening to music and watching video contents, such as TV shows and movies. A recent report indicated that global financial spending on video media services exceeded $300 billion in

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