Abstract

The invention of video games has been transferred the meaning of ancient games into digitalized software games. The period of games leading to the definition of video games. Nowadays, this kind of digitalized games can be played on any device. That is evolving games can be an uncreative business. To up keeping the industry of games development, much unique original equipment manufacturer (OEM) openly distribute their software development kit (SDK) and application programming interface (API) to inspire individuals to develop indie developer. The game is a kind of software with the goal to provide entertainment. However, during the real game development practice, simply adopting the software development lifecycle (SDLC) is not enough, as the developers face several challenges during its life cycle. To address the problem, game development uses a kind of specific approach called game development life cycle (GDLC) to direct the game development. However, none of the existing DLC clearly address how to successfully deliver a good quality game. This research presents a hybrid game development model and guidelines to successfully deliver a good quality game. Several quality standards as are clearly considered at each phase (Jain, S (2017)).

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