Abstract

It has been proved that audio and visual cueing can improve the motor performance of Parkinson's disease patients. Specially, gait can benefit from repetitive sessions of exercises using cues. Nevertheless, these effects are not permanent and fade away with time, in that sense, home game systems can be an excellent platform for patients to perform daily exercises, as well as to coach and guide them in a smarter way. Within this work a method to track the walking movement is proposed based on the signals coming from the Kinect sensor of Microsoft. At the same time, different setups have been tested in order to study the feasibility of using this sensor to build a game platform for gait rehabilitation for Parkinson's disease patients.

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