Abstract

In response to the so-called ‘software crisis’ of the late 1960s, many approaches were proposed to turn (parts of) software engineering and programming into more systematic disciplines, to turn an art into a science. This paper studies one popular example often used in these proposals, the computation of a list of primes, to discuss some salient features of the proposed programming paradigms. It also looks at the actual implementation in the early 1970s of the prime program on a time-sharing system (MULTICS) and on a complex scientific computer (ILLIAC IV). Confronting theory with practice uncovers what the programming paradigms fail to grasp: the interaction with the user and the interaction with the machine.

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.