Abstract

Contribution: This work presents a teaching and learning process for human-computer interaction (HCI) courses, combining traditional lecture-based classroom (TLBC), active learning (AL) and project-based learning elements, such that students can increase their understanding over HCI. Background: In undergraduate science computing, the academic curriculum is composed of theoretical and practical courses. The theoretical courses address more abstract content. This process intends to increase the involving of students over the theoretical discipline of HCI. Research Questions: This work shows a different approach to improve student retention for a better understanding of the theoretical aspects over HCI. Methodology: This proposed process has three mainstages and, as newness, uses the t-learning concept to simulate interactive educational videos. In the first stage, the teacher presents concepts of HCI using TLBC. The second stage is AL, where students make oral presentations or make of learning objects based on interactive videos (LOBIVs) to reinforce their self-comprehension over theoretical content. The third stage is the PBL activity of the production of new LOBIVs. Findings: The results show higher statistical scores using the proposed method (PM) in comparison with the TLBC used in HCI course. A total of 131 students concepts were compared in this work, that uses TLBC, with 113 students concepts that use the PM. The results indicate that there are advantages in the PM, because it helps to reduce the number of reproved students and increases the average students grade.

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