Abstract

In its 9th year, the cross-disciplinary Australasian Conference on Interactive Entertainment 2013 (IE2013) turned its attention to "Matters of Life and Death" and embraced some of the recent changes in games discourses both inside and outside the academy. In a field concerned with entertainment, seriousness has hovered on the edges of discussion and helped us interpret technologies of leisure. Since IE began, Australasian and international scholars have converged around recurring themes and continued the conversations which have shaped the study of games. Combinations of the serious, the academic and the practical are what sets IE apart as a truly cross-disciplinary conference. With that in mind, we turn to 'matters of life and death' to challenge our disciplinary languages and to move the conversations forward.

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