Abstract

We shall have a hard look at ethics and try to extract insights in the form of abstract properties that might become tools. We want to connect ethics to games, talk about the performance of ethics, introduce curiosity into the interplay between competing and coordinating in well-performing ethics, and offer a view of possible developments that could unify increasing aggregates of entities. All this is under a long shadow cast by computational complexity that is quite negative about games. This analysis is the first step toward finding modeling aspects that might be used in AI ethics for integrating modern AI systems into human society.

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