Abstract

This paper, which leans upon literary aspects of genre and belongs to Human-Computer Interactions domain, aims to present genre dimension's enhancement within interactive applications design process. We explain how genre contributes to mental picturing of interactive applications and participates to improve their acceptability. We propose some genre centred guidelines for interactive applications design which derive from verbal interactions. We define a set of steps in design process, a graphical notation which helps specification of interaction scenarios, and some genre centred evaluation criterions. Then, we introduce an experimental development process of two interactive applications carried out according to our approach. Finally, we evaluate the produced applications utility, usability and acceptability, and the design resources provided to development teams.

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