Abstract

In recent years, game design has made great progress in human-computer interaction, but the methods and amount of information exchange between players and computer are still quite limited, which results in the interaction and entertainment of game are much more restricted. Based on this context and taking the human-computer interaction (HCI) theory as analysis tool, this paper puts forward and gives details on the principles of human-computer interaction in game design--- “Simple, natural, friendly and consistent”.

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