Abstract

Based on the experience of Lithuania and foreign researchers and practitioners, the article analyses theoretically the advantages of using Minecraft digital tool in the educational process and highlights the positive aspects of Minecraft lessons. The aim of the study: to determine the factors determining the withdrawal from studies and their relationship with the students' attitude towards studies. Research methods: a qualitative method (student reflections) was used to investigate students' attitudes towards Minecraft lithuanian language lessons. The content analysis method was used to identify students' experiences in terms of the development of general and subject competences in virtual Minecraft lithuanian language lessons. The results of the study will have practical significance in predicting the possibilities of applying Minecraft in the educational process.

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