Abstract

The purpose of this research is to use the image recognition technology of smart sensors to establish a preschool education system for preschool children, which can realize interactive image-based learning and education for preschool children. This paper uses CMOS image sensor (IV2-6500CA of KEYENCE) to design the front-end image acquisition hardware system and establishes an image recognition system that can realize most of the recognition functions based on BP neural network algorithm and ImageNet, MS COCO, MNIST, and the Chars74K dataset and integrate the image recognition system into the preschool education interactive system. The image recognition system has a high accuracy rate, with an overall accuracy rate of 85.16%. Compared with the traditional preschool education system, it has a higher recognition rate, better teaching efficiency, and interactivity. It can recognize most of the objects that children touch and have a good interactive education effect.

Highlights

  • It can be seen that the system has a good recognition function and a high overall recognition rate

  • The image recognition preschool education interactive system based on smart sensors designed in this research utilizes the advantages of CMOS sensors that can amplify signals to achieve better image processing and better recognition

  • The overall recognition rate is as high as 85.16%, which is more effective than traditional learning systems, and improves the backwardness of the preschool education system

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Summary

Introduction

Online education is a new type of education and education mode under the integration of education and the Internet. This mode is mainly oriented to intelligent interaction and services. Traditional home children’s literacy is mainly taught to children by teachers with the help of reference books, large-character cards, teaching aid maps, and other tools. This model is relatively dull and not interactive. With the popularization of electronic products, some teaching electronic devices emerge in an endless stream, so that children can learn knowledge in the process of entertaining and entertaining. The development of children’s learning interactive systems with better performance and stronger functions is important

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