Abstract

We introduce a preferential selection mechanism into a spatial public goods game where players are located on a square lattice. Each individual chooses one of its neighbors as a reference with a probability proportional to exp ( P y ∗ A ) , where P y is the neighbor’s payoff and A (≥0) is a tunable parameter. It is shown that the introduction of such a preferential selection can remarkably promote the emergence of cooperation over a wide range of the multiplication factor. We find that the mean payoffs of cooperators along the boundary are higher than that of defectors and cooperators form larger clusters as A increases. The extinction thresholds of cooperators and defectors for different values of noise are also investigated.

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