Abstract

Rising kids’ concentrations is a hard task for both parents and teachers. We can achieve our goal of the game (Increasing kid's concentration level) by making the game surroundings a lot harder in the intercourse of the game, so we have here four kinds of surroundings for the kid to interact with: Green box: this is the main box for the kid to hit. Yellow box: this is a box with negative attitude that the kid should stay aware of. White box: this is a box for increasing time if he ran out of time. Red box: this is a rare box it's appears and disappears in a 1 second and requires a high concentration level to hit it. They abducted the hero's girlfriend and he got angry and try to restore her and free the planet from this disastrous occupation.
 Keywords: Educational Games, ADHD treatment, FPS Games.

Highlights

  • ADHD is the abbreviation of Attention Deficit Hyperactivity disorder

  • When children have problems paying attention, this may result in a poor performance in school. It might be bad for society, many children with ADHD can have a good attention span for tasks they find interesting

  • It’s a game in the aspect of First Person Shooter (FPS) where the player (Kid) tries to hit as many cubes as he can in a closed environment before time runs out

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Summary

Introduction

ADHD is the abbreviation of Attention Deficit Hyperactivity disorder. It is a mental disorder of the neurodevelopment type. When children have problems paying attention, this may result in a poor performance in school. As for 3D games, Unity can compress textures and mipmaps along with other different graphical settings that suits every platform it supports. It supports terrain design, reflection mapping, landscape layout, SSAO which stands for screen space ambient occlusion. We have our hero and his lover (girlfriend) sitting in the park and all of the sudden an invasion of cubes came to the planet to occupy it and spread hatred among planet's inhabitants They abducted the hero's girlfriend and he got angry and tries to restore her and free the planet from this disastrous occupation.

Overview
Supported platforms
History
Marketing
Unreal Game Engine
Unreal Development Kit
Unreal Script
Reception
Procedure
System organization
Findings
13. Conclusion
Full Text
Published version (Free)

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