Abstract

Today’s society requires people to be connected anyplace, anytime, through different media, such as text, audio and video. This requirement explains the high adoption rate of streaming applications and wireless LANs (WLANs), and the increasing research in these topics. This article presents the power consumption characterization for a laptop computer running a streaming multimedia application over a WLAN, as well as the profile for the WLAN performance while the multimedia application is running. We found that the laptop power consumption changes depending of the network adapter in use, and the network performance is related to the type of media being transmitted over the network, to the communication channel conditions, and the protocol stack implementation.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.