Abstract

This paper mainly summarizes the research on Feminism from 2015 to 2020, including the development of new post-feminism, the study of games and feminism, and the study of gender binary. It includes the latest remarks of post-feminism and its limitations with the development of the times. In terms of game research, the stereotype in game design and the plight of female employees are the most frequently mentioned problems. How players obtain a sense of identity in the game, how to reduce gender discrimination and realize self transformation in reality are the directions worthy of research in the future. For gender binary, one of the most promising developments is to reduce discrimination against transgender people in policies and laws and safeguard their rights, which only a few countries have done this, so more attention needs to be paid to the reasons why people defend the gender binary and find a feasible direction for the future. As times evolve and feminist rhetoric changes, there is an urgent need to revisit the feminist phenomenon. This paper will propose new avenues and implications for future research.

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