Abstract

Simulating multi-body dynamics with both rigid and flexible parts and with frictional contacts is a hard problem. We solve this by expressing the couplings between the bodies as position level constraints. The implicit treatment of the constraint directions gives us improved stability over velocity based methods. Then by employing regularization of nonlinear constraints and a convex minimization formulation, we bridge constraint-based methods to traditional force-based methods. In fact, the former are just a dual variables formulation of the latter. We solve this dual problem using position based dynamics (PBD). We show how PBD is a completely valid modeling technique and we extend it with an accurate contact and Coulomb friction model. We further show for the first time how the same solver can be used to simulate both rigid and deformable solids with two way coupling. For the soft bodies we introduce a novel form of linear finite elements expressed as constraints, that is more accurate than PBD mass-spring systems. More of our results include the energy conserving Newmark integrator and the accelerated Jacobi solver suitable for parallel architectures. Note that this paper is an extended and revised version of the conference paper published in [1].

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.