Abstract

1. Popular Culture in Informal and Formal Education Part 1: Popular Culture Outside the Classroom 2. Popular Culture: How Does It Teach and How Do We Learn 3. Millennial Kids in Hong Kong: Lifeworlds and Popular Culture 4. Understanding Digital Games as Educational Technologies: Capitalizing on Popular Culture Part 2: Popular Culture in the Classroom 5. Media Concepts and Cultures: Progressing Learning from and for Everyday Life 6. Using Social Media in Popular Culture Education: a Comparative Study 7. Popular Pedagogical Assemblages in the Health Education Classroom 8. Football for All, Organic Living, and MK Culture: Teaching Popular Culture by Turning Theory into Practice 9. Tradition Empowering the Cutting Edge: Inspiring Students by Fusing Music from around the World with Popular Culture Part 3. Popular Culture And Teacher Education 10. The (re-)Making of Media Educators: Teacher Identities in Changing Times 11. Designing an Engaging English Language Arts Curriculum for English as a Foreign Language (EFL) Students: Capitalizing on Popular Cultural Resources 12. Graphic Novels in the EFL Classroom? German Teachers' Perspectives 13. Negotiating Task, Text and New Literacies in Online Comic Strips 14. Digital Literacy and Teacher Education

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