Abstract

ABSTRACT Players of videogames are talking about religion. Despite longstanding theories of Western religious decline, recent scholarship has assessed that religious traditions and narratives feature prominently in videogames. In order to answer how player communities in game culture deal with religion in games, this study analyzes online discussions (N = 100) and interviews with strategically selected players (N = 20) to assess which games provoke discussions about religion, which religious topics are discussed about these games and what implications this has for theories of religious privatization. Based on the analysis, players are divided into four ideal-typical positions: players of all beliefs either Reject, Debunk, Debate or actively Connect with the worldviews presented in the games they play. In all, this online engagement with religion, gods and the nature of holy texts, presents a ‘pop theology’ of amateurs showing an interest in and having a public conversation about religion in the face of a post-secular society.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call