Abstract

Mobile agents, which learn to optimize a task in real time, can adapt to dynamic environments and find the optimum locations with the navigation mechanism that includes a motion model. In this study, it is aimed to effectively cover points of interest (PoI) in a dynamic environment by modeling a group of unmanned aerial vehicles (UAVs) on the basis of a learning multi-agent system. Agents create an abstract rectangular plane containing the area to be covered, and then decompose the area into grids. An agent learns to locate on a center of grid that are closest to it, which has the largest number of PoIs to plan its path. This planning helps to achieve a high fairness index by reducing the number of common PoIs covered. The proposed method has been tested in a simulation environment and the results are presented by comparing with similar studies. The results show that the proposed method outperforms existing similar studies and is suitable for area coverage applications.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.