Abstract

In ``Playing Pool with π'' \cite{Galperin}, Galperin invented an extraordinary method to learn the digits of π by counting the collisions of billiard balls. Here I demonstrate an exact isomorphism between Galperin's bouncing billiards and Grover's algorithm for quantum search. This provides an illuminating way to visualize Grover's algorithm.

Highlights

  • An impractical but picturesque way to determine the digits of π is to hurl a heavy ball towards a light ball that has its back to a wall, as in Fig. 1, and count the ensuing elastic collisions

  • If the left ball is much heavier than the right, it is harder to slow down and reverse

  • The heavier the left ball, the more collisions are needed, M = 100 → #collisions = 31 M = 106 → #collisions = 3141 M = 1020 → #collisions = 31415926535 (1.2) (1.3) (1.4). These digits look familiar! In “Playing Pool with π” [1], G. Galperin proved that this algorithm really is spitting out the digits of π, since for M = 100N

Read more

Summary

Overview

An impractical but picturesque way to determine the digits of π is to hurl a heavy ball towards a light ball that has its back to a wall, as in Fig. 1, and count the ensuing elastic collisions. The left ball transfers all its momentum to the right ball. At the third and final collision, the right ball transfers all its momentum back to the left ball. If the left ball is much heavier than the right, it is harder to slow down and reverse. The heavier the left ball, the more collisions are needed,. M = 100 → #collisions = 31 M = 106 → #collisions = 3141 M = 1020 → #collisions = 31415926535 In “Playing Pool with π” [1], G Galperin proved that this algorithm really is spitting out the digits of π, since for M = 100N. I will argue that there is a precise isomorphism between bouncing billiard balls and quantum search

Quantum Search
Balls to the wall
Discussion

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.