Abstract

Video games are currently immensely popular and are now a major part of the entertainment industry having already outperformed movies in terms of revenue. The Star Trek universe on the other hand is iconic, has its place in popular culture and is often associated with people playing video games. But has Star Trek been successful in a video game context? While other major and iconic science fiction universes have provided a narrative world for many successful games, and even science fiction worlds of video games have become part of the popular culture (e.g. Mass Effect, Wing Commander, Elite etc.), Star Trek seems to lack notable success in the video games business. This chapter examines the history of video games based on the Star Trek universe, and the problems that seem to make such video games unpopular. Using the principles we have outlined, and addressing the issues and pitfalls we identified, we then propose a new, original game based in the Star Trek universe.

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