Abstract

Lots of museums in Indonesia have very low visits. Considering their function as sources of knowledge to accommodate studies, education, and recreation purposes at the same time, museums should be fun and educating. This article aims to explore the concepts of a playful museum design to attract more visitors. The study employed qualitative approach using survey and case study. It proposes the use of the unusual and non-everyday building and spatial forms, the sequential flow, and scale arrangement to animate visitors' emotional tensions through flowing and dynamic circulations, bright and contrast colors, and spatial spontaneity. The museum brings in reality into display to allow visitors' hands-on experience and the display into reality to let visitors capture the feeling of what and how it took place in the real world. The playful design breaks museums' monotonicity.

Highlights

  • West Java (Indonesia) is a province rich with culture, including food

  • Despite the centrality of food and its traditional cultivation in a society’s cultural life, it is unfortunate that the modernized food processing and industries have endangered traditional food processing

  • This article aims to explore the design of the Food Museum of West Java, suing the theme “playful.” The selection of the theme is based on the premise that a museum should be a place for education and recreation simultaneously

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Summary

Introduction

West Java (Indonesia) is a province rich with culture, including food. It has lots of traditional food, from which we can learn about the cultural values and local history. A food museum is an urgent solution to preserve Western Javanese food This museum will provide information and education of food and its traditional cultivation in West Java. This article aims to explore the design of the Food Museum of West Java, suing the theme “playful.” The selection of the theme is based on the premise that a museum should be a place for education and recreation simultaneously. It should help both adults and children to feel the historic atmosphere when the displayed contents took place.

The challenges museums face
Human as a playing creature
Playful architecture
The design of Western Javanese Food Museum
Playful site plan
Conclusion
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