Abstract

This paper proposes a plant-based growth algorithm that can be used to simulate future digital content. This paper also shows how the plant would grow and change in intuitive and different ways due to environmental factors. The environmental factors deciding a plants form and growth include light, humidity, and temperature. In order to apply these factors to the plant growth and decide the plants form based on it, an algorithm for the plants form and growth can be applied. To establish this algorithm, this study decides the plants form, sets the necessary factors related to growth by several variables, applies them to the genetic algorithm as factors influencing the creation of the next entities on the basis of it, and embodies the prototype simulation for the plant growth. The results confirm that as the temperature, humidity, and light strength changed, the plant grew into the figure according to the algorithm and although it was difficult to predict the complete shape, it was of the form of the intuitive plant.

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