Abstract

We proposed a pixel-based evolution method to automatically generate evolutionary art. Our method can generate diverse artworks, including original artworks and imitating artworks, with different artistic styles and high visual complexity. The generation process is fully automated. In order to adapt to the pixel-based method, a von Neumann neighbor topology-modified particle swarm optimization (PSO) is employed to the proposed method. The fitness functions of PSO are well prepared. Firstly, we come up with a set of aesthetic fitness functions. Next, the imitating fitness function is designed. Finally, the aesthetic fitness functions and the imitating fitness function are weighted into one single object function, which is used in the modified PSO. Both the original outputs and imitating outputs are shown. A questionnaire is designed to investigate the subjective aesthetic feeling of proposed evolutionary art, and the statistics are shown.

Highlights

  • Evolutionary art is a branch of generative art, which is automatically generated by evolutionary computation

  • We propose a pixel-based evolution method for creating evolutionary art

  • The main motivation of our work is to provide a supplement to existing evolutionary art generation methods

Read more

Summary

Introduction

Evolutionary art is a branch of generative art, which is automatically generated by evolutionary computation. Evolutionary computation can be used to create various artworks, including 2D artworks, Approaches for evolutionary art can be classified into two categories, agent-based methods and pixel-based methods. The evolutionary art will be created with the agent’s evolution iterations. Another type of these approaches designed some non-figurative agents that can receive an image as a self-organizing map [8]. The proposed method, named biomorphs, evolved 2D shapes made up of straight black lines. The biomorphs, as some of the earliest evolutionary artworks, were applied to 3D models by Todd et al The method was called the interactive genetic algorithm, allowing people to manually select the mutant individuals [11]. There are many approaches used efficient and autonomous methods such as deep learning, neural networks, and convolutional neural networks [14,15,16]

Objectives
Methods
Results

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.