Abstract

Due to the limits of frame rate sampling like time-of-flight and transmission bandwidth constraints of depth video, depth frame rate up-conversion is imperative. Most researches interpolate the depth frames using the motion information of the texture images, which require well-rectified images. They usually find dense correspondences to synthesize an in-between frame. Estimating the correspondences is sensitive to occlusion, disocclusion, and color or luminance changes. This paper proposes a phase-based method to interpolate depth frames without explicitly finding correspondences. Combining top-down phase difference preservation and bottom-up phase difference correction, varying amounts of motions are well modeled in a complex-steerable pyramid decomposition. The pixel amplitude is also shifted and interpolated based on the phase information. Finally, a depth value correction is employed to correct the inaccurate depth value. Experimental results show that the depth video interpolated by our proposed approach provides better subjective and objective qualities.

Full Text
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