Abstract

Agent-based simulation models have become an increasingly popular research and management tool in many different fields. However, most of the platforms are foreign, and there is no relevant public parallel simulation platform available in China. So it is necessary to construct a public high-performance parallel computing platform for Agent-based Simulation. This paper uses X10 language to design a highly scalable Agent-based simulation platform by using an asynchronous partitioned global address space model, and describes the construction principle and implementation process of the simulation platform from four core modules, the data organization and partitioning mechanism, Agent communication mechanism, simulation promotion mechanism and data collection mechanism. And we verified the correctness and feasibility of the simulation platform by running the classic GameOfLife model. Our work fills the gap that there is no public high-performance parallel simulation platform in China and contributes to the future research work.

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