Abstract

Pervasive computing technologies can help parents and occupational therapists modify behaviors in children. In occupational therapy, an effective means to motivate a change in a child's behavior is by designing playful activities that leverage the child's desire to play. By embedding digital technology into playful activity, pervasive computing technologies can make play-based occupational therapy more effective. This study proposes play-based activities targeted at eating and tooth-brushing behaviors in children.

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