Abstract
Future computer networks are expected to carry bursty traffic. Shortest -path routing protocols such as OSPF and RIP have t he disadvantage of causing bottlenecks due to their inherent single -path routing. That is, the uniformly selected shortest path between a source and a destination may become highly congested even when many other paths have low utilization. We propose a family of routing schemes that distribute data traffic over the whole network via bounded randomization; in this way, they remove bottlenecks and consequently improve network performance. For each data message to be sent from a source s to a destination d, each of the proposed routing protocols randomly choose an intermediate node e from a selected set of network nodes, and routes the data message along a shortest path from s to e. Then, it routes the data message via a shortest path from e to d. Intuitively, we would expect that this increase the effective bandwidth between each source -destination pair. Our simulation results indicate that the family of proposed load -balanced routing protocols distribute traffic evenly over the whole network and , in consequenc e, increases network performance with respect to throughput, message loss, message delay and link utilization. Moreover, implementing our scheme requires only a simple extension to any shortest-path routing protocol.
Highlights
In a wide -area store -and-forward computer network, such as the Internet, routing protocols are essential
Our simulation studies were done on the Maryland Routing Simulator (MaRS) [1], which is a network simulator developed at the University of Maryland
Load-Balanced Routing (LBR) -FR exhibits a good performance with respect to throughput, message loss and message delay when the number of connections is low; it exhibits the worst performance among the consi dered routing protocols when the number of connections is high
Summary
In a wide -area store -and-forward computer network, such as the Internet, routing protocols are essential They are mechanisms for finding an efficient path between any pair of source and destination nodes in the network and for routing data messages along this path. The shortest path may be highly congested, even when many other path s to the destination have low link utilization This congestion may trigger the loss of valuable data messages due to buffer overflow at some node. If the network uses shortest-path routing protocols t o carry bursty traffic, many of these data messages might be dropped due to the limited buffer space of each node when these shortest paths are congested. We sketch the max-flow/min-cut theorem [8]
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