Abstract

A conventional 3D sound field reproduction system using wave field synthesis places a lot of loudspeakers around the listener. However, since such a system is very expensive and loudspeakers come into the listener's field of vision, it is very difficult to construct an audio‐visual system with it. We developed and evaluated a 3D sound field reproduction system using eight loudspeakers placed at the vertex of cube and wave field synthesis. We compared the sound localization of a loudspeaker array with that of seventeen loudspeakers placed around the listener and found that their localization capabilities were equivalent except the normal direction of cube's planes.

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