Abstract
This project aims to develop an AI-powered gym assistant using Jupyter Notebook and MediaPipe, a popular computer vision library, to count the repetitions of three joint exercises: curls, squats, and sit-ups. The system will provide real-time feedback and monitoring, allowing users to track their progress and improve performance. The proposed method utilizes MediaPipe, which offers pre-trained machine-learning models for human pose estimation and hand tracking. These models will accurately detect and track critical body joints and hand movements during the exercises. The system will then analyze the detected poses to identify the repetitions of each activity based on predefined movement patterns and pose thresholds. Jupyter Notebook will be used as the development environment for coding and testing the system. Python programming language and MediaPipe’s Python API will be employed to implement the pose estimation and repetition counting algorithms. The system will also incorporate a user-friendly interface, allowing users to interact with the gym assistant and receive feedback on their exercise performance. The completed project will provide an AI-powered gym assistant that can accurately count the repetitions of curls, squats, and sit-ups in real-time. Additionally, this project will contribute to the advancement of the field of fitness technology by showcasing the potential of combining computer vision and artificial intelligence techniques for gym monitoring and performance tracking. The results of this project have the potential to benefit fitness enthusiasts, trainers, and researchers alike, providing contributions to the field of fitness technology.
Talk to us
Join us for a 30 min session where you can share your feedback and ask us any queries you have
Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.