Abstract

Surface color results from a reflected light bounced off a material, such as a paper. By contrast, self-luminous color results directly from an emitting light, such as a Liquid Crystal (LC) display. These are completely different mechanisms, and thus, surface color and self-luminous color cannot be matched even though both have identical tristimulus values. In fact, previous research has reported that metameric color matching fails among diverse media. However, the reason for this failure remains unclear. In the present study, we created isomeric color-matching pairs between self-luminous and surface colors by modulating the spectral distribution of the light for surface colors. Then, we experimentally verified whether such color matching can be performed. The results show that isomeric color matching between self-luminous and surface colors can be performed for all participants. However, metameric color matching fails for most participants, indicating that differences in the spectral distributions rather than the different color-generating mechanisms themselves are the reason for the color matching failure between different devices. We experimentally demonstrated that there is no essential problem in cross-media color matching by generating isomeric pairs. Our results can be considered to be of great significance not only for color science, but also for the color industry.

Highlights

  • Surface color results from a reflected light bounced off a material, such as a paper

  • We examined the effect of differences in display and surface colors on the appearance of an Liquid Crystal (LC) display and a color patch that was illuminated by a multispectral light source

  • It was confirmed that the color appearance between display and surface colors was mismatched in common with the previous s­tudies[1,2,3,4,5,6,7,8,9,10,11,12,13], even though the tristimulus values and rods and intrinsically photosensitive retinal ganglion cells (ipRGCs) excitations were considered in this study

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Summary

Introduction

Surface color results from a reflected light bounced off a material, such as a paper. Selfluminous color results directly from an emitting light, such as a Liquid Crystal (LC) display These are completely different mechanisms, and surface color and self-luminous color cannot be matched even though both have identical tristimulus values. We created isomeric color-matching pairs between self-luminous and surface colors by modulating the spectral distribution of the light for surface colors. The results show that isomeric color matching between self-luminous and surface colors can be performed for all participants. The color appearances of lights that have equal colorimetric values should match regardless of their spectral distributions. Such a phenomenon is called “metamerism,” which is the foundation of color science and technology. It is necessary to match the five stimuli; L-, M-, and S-cones, rods, and ipRGCs

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