Abstract

We live in a three-dimensional (3D) spatial world; however, our retinas receive a pair of 2D projections of the 3D environment. By using multiple cues, such as disparity, motion parallax, perspective, our brains can construct 3D representations of the world from the 2D projections on our retinas. These 3D representations underlie our 3D perceptions of the world and are mapped into our motor systems to generate accurate sensorimotor behaviors. Three-dimensional perceptual and sensorimotor capabilities emerge during development: the physiology of the growing baby changes hence necessitating an ongoing re-adaptation of the mapping between 3D sensory representations and the motor coordinates. This adaptation continues in adulthood and is quite general to successfully deal with joint-space changes (longer arms due to growth), skull and eye size changes (and still being able of accurate eye movements), etc. A fundamental question is whether our brains are inherently limited to 3D representations of the environment because we are living in a 3D world, or alternatively, our brains may have the inherent capability and plasticity of representing arbitrary dimensions; however, 3D representations emerge from the fact that our development and learning take place in a 3D world. Here, we review research related to inherent capabilities and limitations of brain plasticity in terms of its spatial representations and discuss whether with appropriate training, humans can build perceptual and sensorimotor representations of spatial 4D environments, and how the presence or lack of ability of a solid and direct 4D representation can reveal underlying neural representations of space.

Highlights

  • Species operate in space and their behavioral success depends on how well they process, represent, store, and recall spatial information

  • A fundamental question is whether our brains are inherently limited to 3D representations of the environment because we are living in a 3D world, or alternatively, our brains may have the inherent capability and plasticity of representing arbitrary dimensions; 3D representations emerge from the fact that our development and learning take place in a 3D world

  • Based on children’s spatial reorientation and Perception, Cognition, and Action in Hyperspaces navigation behavior, Spelke et al (2011) concluded that two systems of human core knowledge reflect the primary properties of Euclidian plane geometry. She suggested that these systems lack the power of abstract generalization; language and symbolic representations allow children to combine productively their core knowledge to attain abstract thoughts that form the foundations of abstract mathematical geometry (Spelke et al, 2011)

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Summary

Introduction

Species operate in space and their behavioral success depends on how well they process, represent, store, and recall spatial information. These 3D representations underlie our 3D perceptions of the world and are mapped into our motor systems to generate accurate sensorimotor behaviors. A fundamental question is whether our brains are inherently limited to 3D representations of the environment because we are living in a 3D world, or alternatively, our brains may have the inherent capability and plasticity of representing arbitrary dimensions; 3D representations emerge from the fact that our development and learning take place in a 3D world.

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