Abstract

This research uses quantitative descriptive methods. The subjects of this study were 28 students of class VIII Al Bisyri Islamic Middle School. Data obtained by observation, questionnaire, and written test. ADDIE development model (Analysis, design, development, implementation, and evaluation). Data collection instruments used in the form of learning media questionnaires, student response questionnaires, rational test results. From the results of the research process obtained the value of media experts with an average score of 87.08 (good category), while the mathematics teacher material experts obtained an average score of 88.57 (very good category) so that the media included in the valid category. From the results of the practicality of Powtoon animation video learning media obtained an average score of 84.96 (practical categories), so that it meets the practical aspects in terms of effective, interactive, interesting, efficient, and creative. Whereas based on the posttest value which is higher than the pretest value, the posttest value is 81.50 higher than the pretest value of 67.57 that the effective learning media is used. Based on this analysis it can be concluded that the video animation media using Powtoon software has fulfilled valid, practical and effective criteria.

Highlights

  • Data obtained by observation

  • Data collection instruments used in the form of learning media questionnaires

  • From the results of the research process obtained the value of media experts with an average score

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Summary

Pendahuluan

Perkembangan teknologi informasi menuntut dunia pendidikan untuk selalu dan senantiasa menyesuaikan, terutama penggunaan bagi dunia pendidikan khususnya dalam proses pembelajaran. Sedangkan pendapat Sukiyasa & Sukoco [7], media pembelajaran yang berupa gambar gerak visual dapat memotivasi siswa untuk mempelajarinya karena mudah diterima, dipahami dan lebih menarik. Penelitian Raffaello Bryan Arnold [8], hasil penelitian ini mengembangkan media pembelajaran penjualan dengan menggunakan video animasi Powtoon yang sangat membantu interaksi siswa secara langsung saat pembelajaran. Penelitian Izomi Awalia, dkk [11], hasil penelitian di dapat bahwa media pembelajaran animasi Powtoon pada mata pelajaran matematika materi keliling dan luas bagun datar dikelas IV layak digunakan dan telah dikemas secara praktis sehingga memberikan manfaat bagi peserta didik. Melalui media pembelajaran video animasi dapat membantu siswa dalam memahami materi dan membantu guru dalam memberikan soal-soal latihan yang menarik

Metode Penelitian
Hasil dan Pembahasan
Desain Produk
Implementation
Kesimpulan
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