Abstract

Based on the problems at SD Negeri 96 Palembang, the lack of use of social studies learning media makes it difficult for students to understand the material of theme 7 subtheme 2 Indanhya ethnic and religious diversity in my country. This study aims to produce learning media miniature pataya (cultural map) that is valid, practical and potential effects. The type of research method used is Research and Development (R&D) with the ADDIE model. Based on the analysis of the needs of student learning outcomes, it is known that out of 26 students only 3 students have not reached the KKM score while the other 3 students are still below the kkm so that there are students who still do not understand the Beautiful Material of ethnic and religious diversity in my country. Development of Learning Media Miniature Pataya (Cultural Map) in Social Studies class IV SD Negeri 96 Palembang has produced learning media products that have been declared valid by media, material and language experts. The results of the Miniature Pataya media research were declared valid with an average result of 86.45% with the category "very valid" student response questionnaire of 97.72% in the one to one test and 96.14% in the small group, each of these tests got the category "very practical". The test results obtained by students have an average of 8.15% with the category "very effective". So it can be concluded that in the development research of Miniature pataya in social studies learning class IV SD Negeri 96 Palembang there is validity, practicality and effectiveness.

Full Text
Paper version not known

Talk to us

Join us for a 30 min session where you can share your feedback and ask us any queries you have

Schedule a call

Disclaimer: All third-party content on this website/platform is and will remain the property of their respective owners and is provided on "as is" basis without any warranties, express or implied. Use of third-party content does not indicate any affiliation, sponsorship with or endorsement by them. Any references to third-party content is to identify the corresponding services and shall be considered fair use under The CopyrightLaw.